Red Alert Alliance Structures
No prerequisites:
Construction
Yard (RA Version): Builds MCV and deploys General's Powers. Cost 2000
Tesla
Reactor: The basic power plant. Provides 5 units of power. Cost 600
Barracks
(RA Version): Trains Infantry. Cost 500
Requires Tesla Reactor:
Slave
Miner: Deploys slaves to collect supplies. Cost 1750
AA Gun: Exclusive anti-aircraft defense. Cost 900
Flame
Tower: Good Anti-infantry defense, also effective against light vehicles.
Fires two balls of flame. Cost 800.
Requires Slave Miner:
War
Factory (RA2 Soviet Version): Builds vehicles. Cost 2000
Air
Force Command: Provides radar. Builds Aircraft. Holds 4 Harriers on
pad. Cost 1000
Requires War Factory:
Service
Depot:Repairs vehicles. Cost 1000
Battle
Lab (RA2 Yuri Version): Equivlent of a Propaganda Center. Does not
grant Force Shield. Cost 2000
Requires Air Force Command:
Tesla
Coil (RA2 Version): Good all around (except air) defense. Cost 1200
Requires Battle Lab:
Supply
Purifier: Taking supplies already collected, and purifying them again
and again, the Supply Purifier gives $50 every 5 seconds. Cost 2500
Nuclear
Reactor: Dangerous but effective, the Nuclear Reactor provides 50 power.
Creates a huge explosion when destroyed. Cost 1200
Nuclear
Missile Silo: A nuclear missile launcher. Cost 5000