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Red Alert Alliance Structures
No prerequisites: Construction
Yard (RA Version): Builds MCV and deploys General's Powers. Cost 2000
Tesla
Reactor: The basic power plant. Provides 5 units of power. Cost 600 Barracks
(RA Version): Trains Infantry. Cost 500Requires Tesla Reactor: Slave
Miner: Deploys slaves to collect supplies. Cost 1750 AA Gun: Exclusive anti-aircraft defense. Cost 900
Flame
Tower: Good Anti-infantry defense, also effective against light vehicles.
Fires two balls of flame. Cost 800.Requires Slave Miner: War
Factory (RA2 Soviet Version): Builds vehicles. Cost 2000 Air
Force Command: Provides radar. Builds Aircraft. Holds 4 Harriers on
pad. Cost 1000Requires War Factory: Service
Depot:Repairs vehicles. Cost 1000 Battle
Lab (RA2 Yuri Version): Equivlent of a Propaganda Center. Does not
grant Force Shield. Cost 2000Requires Air Force Command: Tesla
Coil (RA2 Version): Good all around (except air) defense. Cost 1200Requires Battle Lab: Supply
Purifier: Taking supplies already collected, and purifying them again
and again, the Supply Purifier gives $50 every 5 seconds. Cost 2500 Nuclear
Reactor: Dangerous but effective, the Nuclear Reactor provides 50 power.
Creates a huge explosion when destroyed. Cost 1200 Nuclear
Missile Silo: A nuclear missile launcher. Cost 5000 |